Thursday, March 24, 2011
The Sword-Edged Blonde eBook for only $2.99!
Right now the good folks at Tor Books have the eBook of my first Eddie LaCrosse novel, The Sword-Edged Blonde, on sale for $2.99. So all you Nookies/Kindlers/iPadders, there's never been a better time to see what a mash-up between high fantasy and hard-boiled pulp looks like.
Labels:
eBook sale,
Eddie LaCrosse,
Sword-Edged Blonde
Monday, March 21, 2011
Review: Alice Hoffman's The Red Garden

If Alice Hoffman was a painter, her brush strokes would barely touch the canvas, yet her pictures would be as vivid as Monet's. She crafts delicate stories that always seem on the verge of wafting away until they come back to earth with some devastating, perfect detail.
The Red Garden is something new from her: a book pitched somewhere between a short story collection and a novel. The individual tales stand more or less on their own, but the cumulative effect is much more novelistic. The continuing character is Blackwell, a Massachusetts town that she tracks from its settling in 1750 through the present day. Founded by a woman so tough and determined that she milks a bear to keep the settlers alive, the town remains home to strong-willed women who either choose duty over love, or find love's solace fleeting. The men are often confused, aimless, seeking a direction in life that many of them find in the wilderness of the nearby mountain. Bears are a recurring motif, as are bees and eels in the river. The titular garden grows plants that inevitably turn red for reasons that the reader knows, but not the inhabitants.
And there are elements of overt magic, specifically in the story "The Fisherman's Wife." But for the most part, the supernatural elements remain subtle, hidden, easily explained to the characters with more mundane explanations. Only the reader, with the perspective of history, sees them for what they truly are. And it's that gentle, cobweb-light push/pull of magic and reality that defines the book's tone.
Stylistically, Hoffman goes for something equally subtle. Characters weave in and out of the stories, and Hoffman plays with narrative voice when it suits her ("The Truth About My Mother," for example, is told in first person). There's a sense that the penultimate story, "The Red Garden," resolves threads left from the very first tale, "The Bear's House." But then there's a final story, "King of the Bees," that thematically says no story ever ends, not even when we think we understand it. Blackwell's tales go on, just as life continues past our own moments of epiphany.
As a reader, I try to expose myself to things vastly different from what I write. The Red Garden has virtually nothing in common with my own stories, but I hope it teaches me to be a hair more subtle, or to risk a moment of delicacy amongst the swordplay and carnage.
Tuesday, March 15, 2011
The Rio Bravo approach to world-building
I’m often asked about “world building,” the term for creating the environment for fantasy novels. Most tend to be much more elaborate than mine, which may be one reason why my books are so much shorter. I usually respond with some variation of, “I’m more interested in people building,” which is true but can understandably sound a bit facile.
Still, I can't deny I’m far more interested in the details of character than in aspects of society that don’t impinge on the story. So I cast about for another example of that approach, and found it in one of my favorite movies, Howard Hawks’ classic western Rio Bravo starring John Wayne, Dean Martin and Ricky Nelson.

The setting is as generic a Western town as you can imagine: it's nameless (although it's assumed to be "Rio Bravo," no one ever actually says so), isolated, and the only institutions shown are the jail, the hotel and the saloon. Contrast this to the unique, incredibly detailed sets of The Wild Bunch or the specific geographical settings of The Searchers. At the time (1959) television was filled with Western series the way we now have reality shows, and nothing about Rio Bravo's setting is substantially different from the backlot towns people saw every week for free on Bonanza, Gunsmoke and Have Gun, Will Travel. So what did the movie have to make them pay to see it?

Characters. Archetypal to be sure, but developed with detail and skill, played by actors at the top of their games and laced through with humor. In other words, the exact opposite of world-building. People-building. And if I have to err, that's the direction I'd rather go. I can live with an underdeveloped or generic setting, as long as it's populated by compelling and interesting characters.
What do you think? How much setting is enough, and how much is too much?

Admit it: this picture really makes you want to see the movie, doesn't it?
Still, I can't deny I’m far more interested in the details of character than in aspects of society that don’t impinge on the story. So I cast about for another example of that approach, and found it in one of my favorite movies, Howard Hawks’ classic western Rio Bravo starring John Wayne, Dean Martin and Ricky Nelson.

The setting is as generic a Western town as you can imagine: it's nameless (although it's assumed to be "Rio Bravo," no one ever actually says so), isolated, and the only institutions shown are the jail, the hotel and the saloon. Contrast this to the unique, incredibly detailed sets of The Wild Bunch or the specific geographical settings of The Searchers. At the time (1959) television was filled with Western series the way we now have reality shows, and nothing about Rio Bravo's setting is substantially different from the backlot towns people saw every week for free on Bonanza, Gunsmoke and Have Gun, Will Travel. So what did the movie have to make them pay to see it?

Characters. Archetypal to be sure, but developed with detail and skill, played by actors at the top of their games and laced through with humor. In other words, the exact opposite of world-building. People-building. And if I have to err, that's the direction I'd rather go. I can live with an underdeveloped or generic setting, as long as it's populated by compelling and interesting characters.
What do you think? How much setting is enough, and how much is too much?

Admit it: this picture really makes you want to see the movie, doesn't it?
Wednesday, March 9, 2011
Monday, March 7, 2011
Reality...what a (necessary) concept
Reality may seem a strange concern for a writer who focuses on fantasy and horror. After all, how can you claim anything is "real" in tales of faux-medieval warriors, disco-era vampires and supernatural hillbillies? Yet it's an overwhelming concern to me, and one that leads me repeatedly back to the films of John Cassavetes.
His work--among them Shadows, Faces, the seminal A Woman Under the Influence, my current favorite Opening Night--created the American independent film movement. Their sometimes ragged natures are often perceived as the result of improvisation, in the same vein as the films of Christopher Guest or Henry Jaglom, but that's a misperception: Cassavetes may have based his screenplays on rehearsal improvisations, but the final films are the result of tightly scripted and deliberately constructed performances. Within them, of course, are moments of invention, but not so many as you might think.
This approach is made clear in A Constant Forge, a lengthy (140 minutes) documentary by Charles Kiselyak. Cassavetes died in 1989, so the majority of the interviews are with people who worked with him, along with excerpts from print interviews read by Sean Penn. It's also obvious in Cassavetes Directs, a fly-on-the-wall account of the filming of his last movie, Love Streams, in 1984.
So what's the point of this approach? Simply, it allows an almost total breakdown of the line between performance and documentary realism. There are moments in A Woman Under the Influence that feel so real, so uncomfortably genuine, that even with famous actors like Peter Falk and Gena Rowlands onscreen, you can forget you're watching a movie and feel like you're spying on real people. For an audience used to dramatic signposts (THIS is a serious scene, THIS is a humorous line, you should feel TERROR here), a movie like this can be a hugely uncomfortable experience.
So what can a prose writer get from this? I hope it serves as a reminder that no matter what's happening in the story, whether your hero is facing a dragon or a vampire is learning that sunlight will not destroy her, the reality of the moment lies in reactions that are unanticipated but undeniably genuine. In Cassavetes' work, he strove to get beneath the surface responses people give, the "performances" that get us through real life, in order to present something original that the audience nevertheless responds to as genuine. As writers, we should do the same. As writers of fantasy, horror and science fiction, it should be a priority.
Here's a clip of Cassavetes in action, talking about the release of Opening Night but finally going off on some interesting tangents.
His work--among them Shadows, Faces, the seminal A Woman Under the Influence, my current favorite Opening Night--created the American independent film movement. Their sometimes ragged natures are often perceived as the result of improvisation, in the same vein as the films of Christopher Guest or Henry Jaglom, but that's a misperception: Cassavetes may have based his screenplays on rehearsal improvisations, but the final films are the result of tightly scripted and deliberately constructed performances. Within them, of course, are moments of invention, but not so many as you might think.
This approach is made clear in A Constant Forge, a lengthy (140 minutes) documentary by Charles Kiselyak. Cassavetes died in 1989, so the majority of the interviews are with people who worked with him, along with excerpts from print interviews read by Sean Penn. It's also obvious in Cassavetes Directs, a fly-on-the-wall account of the filming of his last movie, Love Streams, in 1984.
So what's the point of this approach? Simply, it allows an almost total breakdown of the line between performance and documentary realism. There are moments in A Woman Under the Influence that feel so real, so uncomfortably genuine, that even with famous actors like Peter Falk and Gena Rowlands onscreen, you can forget you're watching a movie and feel like you're spying on real people. For an audience used to dramatic signposts (THIS is a serious scene, THIS is a humorous line, you should feel TERROR here), a movie like this can be a hugely uncomfortable experience.
So what can a prose writer get from this? I hope it serves as a reminder that no matter what's happening in the story, whether your hero is facing a dragon or a vampire is learning that sunlight will not destroy her, the reality of the moment lies in reactions that are unanticipated but undeniably genuine. In Cassavetes' work, he strove to get beneath the surface responses people give, the "performances" that get us through real life, in order to present something original that the audience nevertheless responds to as genuine. As writers, we should do the same. As writers of fantasy, horror and science fiction, it should be a priority.
Here's a clip of Cassavetes in action, talking about the release of Opening Night but finally going off on some interesting tangents.
Monday, February 28, 2011
Hundreds of little people living under his skin.*
Coming up with character names is, as the master Charles Dickens probably knew, one of the most fun aspects of writing. Unlike real life, where you're named long before your identity is formed, you have the chance to give someone a handle that reflects their personality. Villains can be named "Uriah Heep"; plucky young urchins can be "Pip" or "The Artful Dodger"; Doomed girls can be "Little Nell." For a current master of this sort of thing, check out the films of Larry Blamire (for example, in The Lost Skeleton of Cadavra his alien couple is named "Kro-Bar" and "Lattis.").
But sometimes naming gets...tricky. As I've said elsewhere, I first invented my Eddie LaCrosse character in high school, except back then I named him "Devaraux LaCrosse." It was my attempt to play the high-fantasy, high-falutin' name game so prevalent in the genre of the time. My villain, who ultimately bore the much more reasonable monicker "Andrew Reese," was then known as "Kakorian Shay." Now, there's nothing inherently wrong with these ten-dollar names, I suppose, and perhaps a better writer could've made them work. But my bad guy certainly benefitted from a more normal name, and my hero never truly came alive for me until he started answering to the much less grandiose "Eddie."
In another, so far unfinished work, I used a placeholder name for the heroine, simply because I didn't want to stop writing long enough to think of the right one. "Bailey Nichols" was a play off a character from WKRP in Cincinatti, Bailey Quarters (Quarters/Nichols, quarters/nickles, get it?). There was no reason for this association within my story, which is a Southern Grand Guignol set during the eighties; consciously at least, it was entirely arbitrary. But as I worked on it, the name "Bailey Nichols" suddenly seemed to fit. I can't say for sure if it was merely the familiarity of repetition, but I was no longer able to think of her under any other name. So Bailey Nichols she remains.
Sometimes names present themselves, and there's no question they're right. Fauvette, the heroine of Blood Groove, was named after the song of the same name by Duncan Browne, whose music accompanied my writing process. She never had another name. The same with Bronwyn, protagonist of my upcoming novel The Hum and the Shiver. However, the names of the vampire sisters in The Girls with Games of Blood, Prudence and Patience, were arrived at by a deliberate process of pairing up names in search of ones that looked, sounded and felt right.
I started thinking about these issues after reading about another writer, Chelsea Main, whose critique group recommended she change the name of her protagonist. It turns out my response to "Bailey Nichols" wasn't unique. Chelsea said, "To me, names are not arbitrary labels for my characters. Names carry meaning and symbolism. The feel of a name says a lot about a character's personality to me. Choosing the correct name is a big deal - and letting go of one I've become attached to is not easy."
So what are your favorite character names, both from other's work and, if applicable, your own? Everyone who replies here will have a shot at my last remaining ARC of Dark Jenny.
*Full quote: "Every human being has hundreds of little people living under his skin. The talent of a writer is his ability to give them their separate names.” (Mel Brooks)
But sometimes naming gets...tricky. As I've said elsewhere, I first invented my Eddie LaCrosse character in high school, except back then I named him "Devaraux LaCrosse." It was my attempt to play the high-fantasy, high-falutin' name game so prevalent in the genre of the time. My villain, who ultimately bore the much more reasonable monicker "Andrew Reese," was then known as "Kakorian Shay." Now, there's nothing inherently wrong with these ten-dollar names, I suppose, and perhaps a better writer could've made them work. But my bad guy certainly benefitted from a more normal name, and my hero never truly came alive for me until he started answering to the much less grandiose "Eddie."
In another, so far unfinished work, I used a placeholder name for the heroine, simply because I didn't want to stop writing long enough to think of the right one. "Bailey Nichols" was a play off a character from WKRP in Cincinatti, Bailey Quarters (Quarters/Nichols, quarters/nickles, get it?). There was no reason for this association within my story, which is a Southern Grand Guignol set during the eighties; consciously at least, it was entirely arbitrary. But as I worked on it, the name "Bailey Nichols" suddenly seemed to fit. I can't say for sure if it was merely the familiarity of repetition, but I was no longer able to think of her under any other name. So Bailey Nichols she remains.
Sometimes names present themselves, and there's no question they're right. Fauvette, the heroine of Blood Groove, was named after the song of the same name by Duncan Browne, whose music accompanied my writing process. She never had another name. The same with Bronwyn, protagonist of my upcoming novel The Hum and the Shiver. However, the names of the vampire sisters in The Girls with Games of Blood, Prudence and Patience, were arrived at by a deliberate process of pairing up names in search of ones that looked, sounded and felt right.
I started thinking about these issues after reading about another writer, Chelsea Main, whose critique group recommended she change the name of her protagonist. It turns out my response to "Bailey Nichols" wasn't unique. Chelsea said, "To me, names are not arbitrary labels for my characters. Names carry meaning and symbolism. The feel of a name says a lot about a character's personality to me. Choosing the correct name is a big deal - and letting go of one I've become attached to is not easy."
So what are your favorite character names, both from other's work and, if applicable, your own? Everyone who replies here will have a shot at my last remaining ARC of Dark Jenny.
*Full quote: "Every human being has hundreds of little people living under his skin. The talent of a writer is his ability to give them their separate names.” (Mel Brooks)
Monday, February 21, 2011
Bad Influences from Good Sources
As writers, we all own up (or should) to the things that influence us in a positive way. For example, I acknowledge the debt I owe to Robert B. Parker for my understanding of how to make a first-person narrative entertaining. But what about negative influences? What about the things that we tried to incorporate into our own writing that turned out to be huge, big mistakes?
I have two examples from my own career. One is Joe R. Lansdale's Drive In novels, particularly The Drive-In 2: Not Just One of Them Sequels. I read this one in the late 80s, when I was trying to develop my own voice and style, and it completely threw me off course for what turned out to be several years. It wasn't just that I liked the style, which I did up to a point; it was that it was so different from my own work, I took it as a sign that I was doing everything wrong. Clearly sincerity and forthrightness weren't what people wanted; they wanted irony and robust humor (I was half right, as the subsequent rise of uber-ironic Joss Whedon proved). What I missed was the meta-level of Lansdale's work, which was far more important than either the irony or the farting tyrannosaurs. So I spent years--no kidding, years--trying to work in a style for which I was entirely unsuited, and which I completely misunderstood. It was probably 1994 before I regrouped, found my own voice and began producing things that, whatever their overall merit, at least sounded like me.
The second example is the Martin Scorsese film The Color of Money, with a screenplay by novelist Richard Price. At the climax, veteran pool shark Fast Eddie Felson (Paul Newman) finds himself about to shoot a game against his own protege, Vincent Lauria (Tom Cruise). The whole film seems to have come down to this game, and the audience is breathless to see who will win. That is, until this exchange of dialogue:
Vincent: Eddie, what are you gonna do when I kick your ass?
Eddie: Pick myself up and let you kick me again.
Vincent: Oh, yeah?
Eddie: Yeah. Just don't put the money in the bank, kid, 'cause if I don't whip you now, I'm gonna whip you next month in Dallas...And if not then, then the month after that in New Orleans.
Vincent: Oh, yeah? What makes you so sure?
Eddie: Hey--I'm back! (shoots the break, screen fades to black)
This final minute of film completely realigns the story we've just watched. What seemed to be a standard, if well-done sports drama about the fall of the old and rise of the new becomes, in that moment, a story of the reclaimed self-awareness of Fast Eddie Felson. It's significant that we never even see the results of the break Eddie shoots, because in that moment the game of nine-ball, the whole impetus of the story thus far, becomes immaterial. Much like the first Rocky, it no longer matters who wins the game, because that's never been the real story. Only unlike Rocky, Scorsese and Price manage to hide that from us until literally the last minute.
I saw this as a challenge. I resolved to make every story I wrote hinge on this sort of twist, which is a whole lot trickier than it first appears. I think I only succeeded once, in a so-far-unpublished short story about jaguar hunters in South America. My other stories from this period left readers with a sense of "Huh? What?" Luckily I came to realize that the film's ending worked so well because it was unexpected, unusual, and rare. The moment people start expecting a twist at the end, whatever you come up with lost its potency (this was also later proved true by the flame-out of twist-meister M. Night Shyamalan). So I went back to writing stories that ended appropriately for themselves, which often meant just as the reader expects. That's not always a bad thing.
So let's hear from some other writers. Who influenced you in what turned out to be a bad way?
I have two examples from my own career. One is Joe R. Lansdale's Drive In novels, particularly The Drive-In 2: Not Just One of Them Sequels. I read this one in the late 80s, when I was trying to develop my own voice and style, and it completely threw me off course for what turned out to be several years. It wasn't just that I liked the style, which I did up to a point; it was that it was so different from my own work, I took it as a sign that I was doing everything wrong. Clearly sincerity and forthrightness weren't what people wanted; they wanted irony and robust humor (I was half right, as the subsequent rise of uber-ironic Joss Whedon proved). What I missed was the meta-level of Lansdale's work, which was far more important than either the irony or the farting tyrannosaurs. So I spent years--no kidding, years--trying to work in a style for which I was entirely unsuited, and which I completely misunderstood. It was probably 1994 before I regrouped, found my own voice and began producing things that, whatever their overall merit, at least sounded like me.
The second example is the Martin Scorsese film The Color of Money, with a screenplay by novelist Richard Price. At the climax, veteran pool shark Fast Eddie Felson (Paul Newman) finds himself about to shoot a game against his own protege, Vincent Lauria (Tom Cruise). The whole film seems to have come down to this game, and the audience is breathless to see who will win. That is, until this exchange of dialogue:
Vincent: Eddie, what are you gonna do when I kick your ass?
Eddie: Pick myself up and let you kick me again.
Vincent: Oh, yeah?
Eddie: Yeah. Just don't put the money in the bank, kid, 'cause if I don't whip you now, I'm gonna whip you next month in Dallas...And if not then, then the month after that in New Orleans.
Vincent: Oh, yeah? What makes you so sure?
Eddie: Hey--I'm back! (shoots the break, screen fades to black)
This final minute of film completely realigns the story we've just watched. What seemed to be a standard, if well-done sports drama about the fall of the old and rise of the new becomes, in that moment, a story of the reclaimed self-awareness of Fast Eddie Felson. It's significant that we never even see the results of the break Eddie shoots, because in that moment the game of nine-ball, the whole impetus of the story thus far, becomes immaterial. Much like the first Rocky, it no longer matters who wins the game, because that's never been the real story. Only unlike Rocky, Scorsese and Price manage to hide that from us until literally the last minute.
I saw this as a challenge. I resolved to make every story I wrote hinge on this sort of twist, which is a whole lot trickier than it first appears. I think I only succeeded once, in a so-far-unpublished short story about jaguar hunters in South America. My other stories from this period left readers with a sense of "Huh? What?" Luckily I came to realize that the film's ending worked so well because it was unexpected, unusual, and rare. The moment people start expecting a twist at the end, whatever you come up with lost its potency (this was also later proved true by the flame-out of twist-meister M. Night Shyamalan). So I went back to writing stories that ended appropriately for themselves, which often meant just as the reader expects. That's not always a bad thing.
So let's hear from some other writers. Who influenced you in what turned out to be a bad way?
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